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Marc Reichardt (He/Him)
Associate Writer

Marc started gaming at the age of 5 by beating everyone at Monopoly, but soon decided that Marxism, science fiction, and wargames were more interesting than money, so he opted for writing (and more games) while building political parties, running a comic studio, and following Liverpool. You can find him on Twitter @Jackwraith and lurking in other corners of the Interwebs.

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Marc Reichardt
Associate Writer
 

Articles by Marc Reichardt

118 results - showing 1 - 10
1 2 3 4 5 6 ... »
Ordering
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Jackwraith
March 25, 2026
2138 0
The hex people never stop coming and never stop getting stranger (in mechanisms, at least.)
J
Jackwraith
March 18, 2026
2265 0
The last three expansions, where story really took the reins alongside mechanism.
J
Jackwraith
March 11, 2026
1633 0
Three expansions, two of which were treading water and a third which transformed the game.
J
Jackwraith
March 04, 2026
1969 0
Getting past my general reluctance about dice games, this turned out about as well as well as could be imagined, as long as you're cool with occasi...
J
Jackwraith
February 25, 2026
1960 0
Nominally the synthesis of the first six games in the GIPF Project, LYNGK is at least the colorful culmination to the picture.
J
Jackwraith
February 18, 2026
1927 0
Rarely heralded out in the world, but highly respected on BGG, TZAAR might approach the limits of the Project's complexity.
J
Jackwraith
February 11, 2026
1803 0
Visuals of a puzzle game, but actually a genuinely competitive entry in three whole dimensions.
J
Jackwraith
February 04, 2026
2957 0
The rest of the Powers That Be and some final thoughts.
J
Jackwraith
January 28, 2026
3425 0
 
1
Hot
Technically a lane battler, but wired in a much different way, Compile is one of the brightest new games in years.
J
Jackwraith
January 21, 2026
2439 0
Usually considered the best of the Project, YINSH is probably the most eye-catching because it seems the least understandable.
118 results - showing 1 - 10
1 2 3 4 5 6 ... »